The introduction to the Dragons Call
You returned home and found time to get trained again and when you finished, you expected some kind of break. That kind of break lasted three weeks before a letter came to each of you by courier.
Your heroism in the north is now legendary with your work in Kelaman. There is an opportunity to make things right in the north. Someone is trying to cause a war between the giants and me. I am not doing anything to bother them and my followers are not responsible for these actions. I did not lend a hand with the almost assassination of the Jarl. Please come to my cave and talk with me about setting this right. Together we can find the root of the problem and perhaps end the threat. Please come to my cave beyond the land of the giants and we can begin. Sincerely, Slymarianna
The adventurers gather in Snowfall and begin to head up the unbeaten path. The one no one has returned from. As you move slowly up and around the mountain you see a giant castle above the main road. A stone giant in heavy armor approaches you. “I am Mortaki the head of the giant’s defense team. If you intend to attack us we are ready. We are prepared if Slymarianna comes down.”
When the adventures show him the invite from Slymarianna to work on the problems he seems happier. "I wish you utmost luck!” He returns to his post in front of the castle. Not long after you left Mortaki the sun went down and you find a spot with four fallen trees and make camp…
Want two classes read this
You start with 2 classes and use best numbers from each class except you figure hit points by the average of both your classes. You move up a little slower but advance in both classes. When you are four get one. Advancement of stat or feat. You pick two of classes saves to add your proficiency two saves only. Your proficiency is based your character level. The advancement chart is below:
Double Class Standard
So you can see if we go to thirteen you will make 10/10 probably if you are dual class. It is something to think about if you love both classes You get level 3 to start so you will have more experience at three. It is an option if you like, want two classes some more to think about.
Surface Drow new race
You plus two dexterity for elf You lose sun light sensitivity because you were born on the surface but you darkvision is reduced to 90” You still have the other dark elf abilities as racial abilities. These drow are good aligned.
Keen senses you gain perception proficiency.
Fey Ancestry: You have advantage on saving throws for being charmed and magic cannot put you to sleep.
Trance: You can into a semiconscious state for four hours and get the rest of humans 8 hours sleep.
Ability increase” Charisma +1
Drow magic You know the cantrip dancing lights. You can use one daily 3rd level you can faerie Fire spell. At 5th level you can cast Darkness. Charisma is your spell casting stat.
Drow weapon training” you are proficient with the Rapier, Short sword and hand crossbow.
You still have white hair and black skin with varying colored eyes. You begin life in the dark elf founded town of Greenwich. There are temples to Selune, Pelor and Lathander in the town. The is a famous fighting school here as well HK Fighting school is known as one the best. There is an Adventurers Combine in town. There is also an arena that holds two tournaments a year. There are many inns because of the tournaments. Three are many taverns because of the tournaments as well. The town is mostly hard working individuals and with all the jobs created there are always some available. Grenwich has about three thousand people there is a 1.5% sales tax that pays guards and other services. It is ruled by council and has a mayor who reports to the Council.